It isn’t long until the long-awaited installment in the Prince of Persia franchise, Prince of Persia: The Lost Crown, releases, and gamers are eagerly awaiting the game’s release as new information is constantly being released that has gamers excited for the future of the franchise.
One major piece of information that has been revealed by Ubisoft, the developers behind Prince of Persia: The Lost Crown, is the fact that every console that the game is releasing to will be able to run the game at a solid 60FPS (frames per second), and the reasoning behind this could alter the entire gaming industry.
How is Prince of Persia: The Lost Crown Set at 60FPS For All Consoles?
Prince of Persia: The Lost Crown is a brand-new take on the franchise, as a whole new story, protagonist, and gameplay are brought into the franchise, and gamers are eager to get their hands on it.
In the past, the Prince of Persia games have always been in 3D and have focused more on the time-shifting abilities that are granted to the main character. This has been changed in this new title, as players will now be playing in a 2.5D side scroller that also incorporates some metroidvania aspects.
There is still the time-shifting aspect within the story, as players will be tasked with defeating numerous bosses while acquiring new abilities that will allow them to battle even stronger enemies and explore new locations by using their powers to run, slide, and dodge while jumping.
SUGGESTEDUbisoft’s Upcoming Metroidvania, Prince of Persia: The Lost Crown, Shows off Gameplay in New World TrailerAll of this seems like a lot to handle, and usually with a game such as this with many details and mechanics, it is unlikely to have such a high FPS on consoles such as the Nintendo Switch, Xbox One, and PlayStation 4.
However, according to Ubisoft, this will not be the case, as they have managed to ensure that every console that the game is releasing to will be able to run at 60FPS, or even higher depending on the console.
The reason Ubisoft has been able to achieve this incredible feat is the fact that they have focused on developing the game to meet the Nintendo Switch’s requirements rather than newer consoles such as the PlayStation 5 and the Xbox Series X. This has ensured that the game will be able to run at 60FPS on the Nintendo Switch when it is docked, and it can even be improved to run at a rate of 120FPS on newer consoles.
Why Is this Such an Amazing Achievement, and Why Could It Affect the Gaming Industry in Such a Good Way?
One of the main issues that plagues current-day gaming is the constant need to have a game completely optimized for the current generation of consoles. This requires many games to boost their specs to the point that many older consoles would sadly be unable to run the games at an efficient rate.
Fortunately for Ubisoft, this mindset has changed, and it is currently working on developing games to run better on weaker or older consoles so that when it comes to releasing the game on stronger consoles, it is already optimized to run at 60FPS and can then be improved.
SUGGESTEDPrince of Persia: The Lost Crown’s Accessibility Options are a Sign the Industry is Taking the Feature SeriouslyThanks to this new mindset, it shows that developers are able to focus their development on lower-requirement consoles and can then improve on the specs afterward, giving players the opportunity to play the game however they want without having to suffer with slower frame rates than other platforms.
Since this new method of video game development has already received a lot of praise from the gaming community, it is highly likely that other developers will follow suit and begin to develop games, with the focus on weaker consoles and then improving the resolution and frame rates to utilize the newer consoles incredible power.
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